2.0.2 - Bug Reports
Please post bug reports here.
ThANks
Website for the SWG-D20 Server, An Empire Inherited
https://anempireinherited.net/
Please post bug reports here.
ThANks
Setting comm-link to radio followed by tuning it to a frequency will cause the player to lose their force points.
Comm messages (possibly only in radio mode) remove the 'I' at the start of the message when the message begins with the word 'I'.
Strength bonus is not applied to melee damage. Tested in the screenshot below with the Kashyyk Lance, Force Pike, Stun Baton, and Vibroblade.
Ship names now limited to 20 characters which they were not previously.
Rebel Assault armor appears to have been given the stats of Assault Trooper armor, making it considerably more effective against the common Kinetic damage type. Additionally, during the invasion of Moenia, Kian was able to dodge as if in Medium armor while in a full set of Rebel Assault armor, seemingly indicating an armor weight type inconsistency.
Force pool drops to 0 under a variety of circumstances, including but not limited to being teleported and some logins/logouts.
Serenissima wrote: ↑Fri Oct 17, 2025 9:11 pmComm messages (possibly only in radio mode) remove the 'I' at the start of the message when the message begins with the word 'I'.
Not a bug. You had something nearby that has a name starting with "i". This is default SWG behaviour and client sided, nothing that can be done about it.
Not a bug. All Rebel / Republic armours and weapons have been given mirrored stats of equivalent items in Imperial inventory.
The issue is that armour was not being factored into the dodge calculation at all. This has now been fixed
/dm ic messages aren't showing up in the Chopper log on Discord.
Stance bonuses don't appear to be applied to ranged attacks, unless they aren't intended to reduce DCs below 10. The screenshot below was captured at 28m with a DE-10 while prone.